#include <iostream>
#include "Portfolio.h"

class Developer {
public:
    std::string name = "Arkoter";
    void createMagic() {
        while(true) {
            code();
            debug(); // Never ending loop
        }
    }
};

int main() {
    Developer arkoter;
    arkoter.init();
    return 0;
}
        
bash ~ View Portfolio

// Welcome to my digital workspace.

$

_

> Developer | Game Dev Enthusiast

About Me

Passionate developer with a primary focus on Game Development. I build immersive experiences and robust tools. My main workflow involves Unreal Engine and JetBrains IDEs. Always pushi[...]

Skills & Tools

Game Engines

Unreal Engine 5

Unity

Languages

C++

Java

Python

C#

Creative & Tools

Blender

Adobe Suite

Git & GitHub

Web Stack

HTML/CSS/JS

Projects

Contact

Dev Ninja

Attrapez les Bugs (Rouges) avant qu'ils ne tombent !
Évitez les Features (Vertes) explosives !

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